I may be picking up my skald's harp and singing a new story into being next year, so this Gamebook Friday I have one simple question to ask you.
What would you expect from a typical Jonathan Green gamebook adventure?
Answers on a postcard or in the comments below, please.
2 comments:
I would expect good characterisation, excellent world-building, great puzzles and innovative ideas, all of which Jonathon does in spades in each of the books of his that I have read/own. Truly, a master author.
I would love to see you tackle something Raymond Chandler-ish (with monsters of course) failing that a "How to write a JG adventure" book
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