So maybe you're wondering about backing the Alice's Nightmare in Wonderland Kickstarter (which has just 10 days left to run), but you're not entirely sure what a gamebook is.
A gamebook (or interactive novel) is a story in which you control the course of the narrative as a result of the choices, and sometimes the dice rolls, you make. (You might have come across Choose Your Own Adventure or Fighting Fantasy Gamebooks in the past.)
In the case of Alice's Nightmare in Wonderland, you guide the eponymous heroine through Wonderland, deciding which route she should take, which perils to risk, and which of the unreal dream world's bizarre denizens to fight.
But be warned – whether Alice succeeds in her quest, or meets a dire end as the nightmare escalates, will be down to the choices YOU make.
So, what are you waiting for? It's time to enter the rabbit-hole...
"The modern master of the gamebook format" (Rob Sanders)... "Can do dark very well" (Jonathan Oliver)... "Green gets mileage out of his monsters" (SFX Magazine)... "It takes a firm editorial hand and a keen understanding of the tone of each piece to make a collection this diverse work, and Green makes it look effortless" (Starburst Magazine)... "A charming blend of camp creatures, humour, and genuine horror" (Set the Tape)
Friday, 24 July 2015
Gamebook Friday: So, what is a gamebook?
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