Friday, 3 May 2013

Gamebook Friday: Steve Jackson's Sorcery!

Yesterday, Steve Jackson's Sorcery! was released for the iPad by Inkle Studios. As you will soon see if you watch the video below, this is not simply a re-rendering of the original gamebook experience. It is, in fact, something quite different...




An epic adventure through a land of monsters, traps and magic.

* Plot your own journey across a hand-drawn 3D world map
* Fully interactive story, with 1000s of choices
* The story is rewritten on the fly based on how you play
* Unique touch-based sword-duelling, with procedurally-generated descriptions of the action
* Outwit monsters by learning their weaknesses and tells
* 48 magic spells to master, with weird and wonderful effects that change the story

From legendary designer Steve Jackson and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before.

The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play.

Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country).

The Shamutanti Hills is Part 1 of 4. Part 2, Kharé: Cityport of Traps, is coming soon to the App Store!

To find out more, follow this link.

1 comment:

Vik of Khare said...

Online Sorcery! is great. I've invested hundreds of hours into it and it never gets old.