
It was also interesting to hear Rhianna Pratchett talking about how writers are all too often brought in too late in the development of a video game, almost as an afterthought, by which time there's very little the writer can do to save the game if it's already a mess. This is something which Tin Man Games have most certainly got the right way round, hence the recent spate of award nominations for my own Temple of the Spider God.

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