"If you don't already know, a gamebook is something like a Choose Your Own Adventure book, but more like a solo Dungeons & Dragons adventure. You create a character with stats and equipment, then wander through the book exploring the world and solving challenges. You fight monsters (dice are required) and accumulate treasure, in the hopes of beating the final villain at the end of the book.
"Stormslayer is a great example of the genre, with lots of interesting wrinkles. The quest has you making your way to four different areas in the hopes of acquiring powers of the elements - fire, earth, air and water - all in the hopes of eventually facing off against an evil weather-controlling wizard. There are lots of items and different abilities to find, as well as mini-games and wrinkles like a day-of-the-week system. In addition, the writing is quite well executed, with memorable characters, epic battles and a subtle humor throughout. Recommended!"
You can pick up your own copy of Stormslayer here!
"The modern master of the gamebook format" (Rob Sanders)... "Can do dark very well" (Jonathan Oliver)... "Green gets mileage out of his monsters" (SFX Magazine)... "It takes a firm editorial hand and a keen understanding of the tone of each piece to make a collection this diverse work, and Green makes it look effortless" (Starburst Magazine)... "A charming blend of camp creatures, humour, and genuine horror" (Set the Tape)
Friday, 7 March 2014
Gamebook Friday: Stormslayer
Labels:
Fighting Fantasy,
Gamebook Friday,
Gamebooks,
Review,
Stormslayer
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