And recently revisited by Marston Ecclestone, who has already cast his beady eye over Night of the Necromancer, Spellbreaker, Stormslayer, Howl of the Werewolf and Bloodbones.
And very kind about it he is too. Knights of Doom has something of a reputation for being - how shall I put this? - a little tricky, so it makes a nice change to hear someone praising the positive elements of the story for a change.
Knights of Doom is unusual, because it's the only Fighting Fantasy gamebook of mine that's not seen print in the new Wizard books format and is hard to get hold of. So if you have fond memories (or otherwise) of the book, or you're wondering what all the fuss is about, follow this link to read Mr Ecclestone's playthrough.
"The modern master of the gamebook format" (Rob Sanders)... "Can do dark very well" (Jonathan Oliver)... "Green gets mileage out of his monsters" (SFX Magazine)... "It takes a firm editorial hand and a keen understanding of the tone of each piece to make a collection this diverse work, and Green makes it look effortless" (Starburst Magazine)... "A charming blend of camp creatures, humour, and genuine horror" (Set the Tape)
Friday, 29 March 2013
Gamebook Friday: Knights of Doom revisited
Labels:
Fighting Fantasy,
Gamebook Friday,
Gamebooks,
Knights of Doom,
Reviews
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3 comments:
Do you do a release of this FF ? It's be great because this book is too hard (we need to miss a skill test to find an artefact)
Thanks
Frédéric
Do you do a release of this FF ? It's be great because this book is too hard (we need to miss a skill test to find an artefact)
Thanks
Frédéric
There are no plans to re-release Knights of Doom at this time.
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